If the attacker wins, they normally loot 50% of the exposed Iron, Crystal, and Aether. When a player attacks an Errant, this rate rises to 75%. The loot remains limited by the capacity of the carriers sent with the assault.
Ground looting:
- takes
50%of the exposed resources, or75%for a player attack against an Errant; - adds the effective cargo capacity of the
Small TransporterandLarge Transporterpresent in the attack; - reduces the loot proportionally if capacity is insufficient.
This bonus applies neither to PvP nor to an Errant attack against a player. Capacity is calculated from the transporters sent with the assault. Transporters do not take direct combat losses in the ground simulation.
In a PvP battle the attacker wins, they may also receive faction experience, separate from looting. The target must have fielded an effective military force and suffered military losses. The amount ranges from 10 to 90 XP, based on both players' total points before the battle; the report shows the amount gained. The defender does not receive this reward. Each distinct eligible attack counts, even against the same target; processing the same battle again does not grant experience a second time. The formula and cases where no experience is awarded are detailed in Activities That Grant Experience.
Example
With 1 000 000 exposed resources and enough cargo capacity, a standard ground victory can loot 500 000, compared with 750 000 in a player attack against an Errant. Without a transporter, no resources are brought back.

