Launching and Tracking an Exploration

Exploration can be conducted in space or on the ground via the Pillars, with units and launch resources specific to each mode. This page also covers the available durations and exploration quotas.

Exploration Modes and Duration

Exploration comes in two modes: space and ground via the Pillars.

To launch an exploration, open Operations: choose Fleet → Exploration for space mode or Pillars → Exploration for ground mode. Ongoing missions are tracked in Operations. Their results are grouped under Journal → Explorations; the Journal page also includes the Errants and Excavations categories.

The two modes do not rely on the same means:

  • Space exploration: uses model ships
  • Ground exploration via the Pillars: uses the Pillars network

Main differences:

  • the space version consumes Aether;
  • the ground version consumes Weave Resonators;
  • the space version returns via a return mission;
  • the ground version returns survivors and loot directly to the planet of origin;
  • both modes can trigger a hostile encounter.

In both modes, you choose a nominal duration from 1 to 6 hours. The cap on economic gains is multiplied by ×1,00, ×1,075, ×1,15, ×1,225, ×1,30 or ×1,375, depending on the duration. The faction bonus can reduce the actual waiting time by a percentage of that nominal duration, without changing this multiplier. For a fleet, this duration starts after arrival in the exploration zone; via the Pillars, it starts at departure.

Example

A space exploration deploys a fleet. A ground exploration deploys an assault force via the Pillars.

Units by Exploration Mode

The units allowed differ depending on the exploration mode.

In space exploration:

  • you send model ships.

In ground exploration via the Pillars:

  • only assault population units are allowed: Soldier, Iron Rampart, Rift Specter, Plasma Supercharger, Kinetic Reaper;
  • among specialized craft, only Small Transporter and Large Transporter are allowed;
  • probes, drones, recyclers, resonators, and other specialized craft cannot be sent on ground explorations.

Example

A ground exploration via the Pillars can depart with assault units alone, with authorized transporters, or with both.

Daily and Simultaneous Quotas

The base quota is 10 explorations per day.

The daily quota increases with:

  • the Exploration Technology;
  • alliance bonuses;
  • certain artifacts;
  • purchased exploration Faction skills.

An exploration recalled before arrival restores its quota as soon as the recall is accepted.

Basic formula:

10 + Exploration Technology level + alliance bonus + artifact bonus + Faction bonus

The number of simultaneously active explorations depends on faction rank; its thresholds and base caps are detailed in Rank effects on capacities. Each active Emperor or Monarch pack adds +1 slot, up to 16 at rank 50 with both packs. Space and ground explorations share this cap. Each exploration also uses one slot in the global active mission quota, which is shared with other missions; the daily quota remains separate.

The chosen duration does not change any of these counters: an exploration lasting 1 h or 6 h uses one daily launch and one active slot. All copies in the same wave use the selected duration.

Example

A player with good exploration technology or purchased exploration Faction skills can launch more than 10 explorations per day; their cap on simultaneous explorations depends separately on their faction rank, active packs, and global mission capacity.

Cookie and tracker settings

Aleryos uses elements required for the service to work. Analytics and marketing remain disabled until you explicitly accept them.