Trade is driven by actual deliveries between players.
Manual trading is not part of the product flow. The server automatically records exchanges when an inter-player mission of Transport or Deployment delivers something. The pact conditions for these transfers are explained in the next section.
The trade log then records:
- the sending player;
- the partner;
- the mission type;
- the vector used, fleet or Pillars;
- the delivered contents;
- the commercial value in Iron equivalent.

