The Pillars allow ground forces to be projected between planets by consuming Weave Resonators.
The Pillars do not transport ship models. They are used for ground movement and certain special operations.
In Operations, select Pillars as the method, then choose the desired mission. The form accepts either a G:S:P destination or a short reference. A reference can only be used if the target explicitly allows the selected ground mission. The mission is then tracked in Operations and Sensors, with no route shown on the galactic map. No off-slot object can undertake a mission via the Pillars; the Vellambre Counter is contacted via a Space Probe (see Space and ground espionage).
General rules:
- they use
Weave Resonators; - their cost depends on the distance and the projected ground population;
- most Pillar missions are instantaneous from a gameplay perspective; Exploration and Hacking have their own durations. See Launching and tracking an exploration mission and how a hacking mission unfolds;
- the
Pillarsmust be active on the source planet; - to reach an existing planet, the
Pillarsmust also be active there. Colonizing an open slot does not require Pillars at the destination.
Example
A ground attack via the Pillars does not follow a classic spatial route: it is resolved according to the rules specific to the Pillars network.

